![]() Wonky Walter Beta SeptemUS server October 14 2016 Summer Solstice Beta AugUS server August 7 2016 If you recall an event that is not listed here, please by all means mention it in our feedback thread, and I will be pleased to add them in. I know, because I was here, playing the game, and I remember events for which there are no listings, nor references in the episodes of InnoGames TV. Events were not always listed in the Announcement section, when we first completed them. And then I'll provide general event tips, the Fellowship Adventures guide, and then the separate event links. I'm going to start by listing all of the events. etc.Folks I have decided to structure this area a bit differently. I have a life outside this game and no, I don't want to have to spend hours preparing for an event, which should be about strategy and fun, not re-hashed tasks, because developers and designers don't seem able to move away from produce XX supplies, win XX encounters, gain XX relics, produce XX supplies. Yes, I think the buildings are cool, but not enough that I want to dedicate so much time and effort to get them. No, I don't care if I can afford it - I object to being forced into it. I dislike building and selling ws or goods just for event tasks - especially as it is at a loss. This constant obsession the designers have for repetitive supplies tasks, from 97 beverages to 35 simple tools and 10 groceries - either you have to build unwanted w/s or spend time producing them - I don't want to sit at this game for up to two hours, or keep coming back in to reset the w/s. I find the need to build non-boosted goods goes against the one former ethos of this game, which was 'you don't need non-boosted, it's what trading is for'. I absolutely agree with Jack Luyt, this event is mind numbingly boring. I cannot upgrade a building to 20, I cannot win any encounters for the same reason - I am not in orcs, but need them for the latter and need to be there for the former. As for 17 KP being nothing, probably for someone who's reached Woodelves maybe - for some smaller players it's a big deal to find enough resources and /or coins to buy them. Yes, it is like we just had an event, which finished on 23 October - 4 days before the Hallowe'en started. Seriously, you think players should use 3min instants on 70 hour scouts just to win more instants - yes, that would make it go quicker, using 20 or 30 will seriously impact on the length of time. Keep up the good work you have done so far!! More constructive quests in future, please, Timon? ![]() But the designers are still sticking with the silliness of forcing us to build Tier One non-boosted manufactories that no normal player would want or need. Recent Events have started to move this way, and most of the silly, wasteful quests that annoyed the players are no longer there.
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